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      <title>混沌工程 GameDay 实战指南：从第一次演练到常态化故障注入</title>
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      <author>17691281867@163.com (Wenzhuo Huang)</author>
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      <description>别把混沌工程理解成随便 kill pod。真正有价值的是一套假设驱动的演练方法论：演练前写下假设，演练中验证，复盘后改进系统和流程。</description>
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      <title>SRE 故障管理全生命周期：从响应到复盘</title>
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      <pubDate>Sat, 05 Jul 2025 09:30:00 +0800</pubDate>
      <author>17691281867@163.com (Wenzhuo Huang)</author>
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      <description>故障处理不只是技术问题，更是协作和信息流问题。这篇文章完整梳理了从故障触发到 Post-Mortem 归档的每个环节，包括 IC 角色的意义、15 分钟定界框架，以及如何让 Post-Mortem 真正推动改进而不是走过场。</description>
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      <title>SRE 核心理念：从运维思维到可靠性工程</title>
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      <pubDate>Thu, 26 Jun 2025 11:44:00 +0800</pubDate>
      <author>17691281867@163.com (Wenzhuo Huang)</author>
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      <description>SRE 不是给运维换了个更好听的名字。它是一套用软件工程思维解决可靠性问题的方法论。本文从 Error Budget 切入，覆盖 SLI/SLO 制定、Toil 识别、On-call 设计、故障复盘文化，以及从传统运维转型 SRE 的实际路径。</description>
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